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Experimenting with Rigging, Animation and Lighting

I am using already made assets as my focus was to learn how animation and rigging works. I used Rigify to rig the model and its expression, then I setup an animation for switching to multiple cameras in the scene. I learned a thing or two along the way, but I appreciate any feedback that can help me do better.

Some of the resources I used in the render (couldn't collect all as I lost some):
https://www.cgtrader.com/free-3d-models/character/woman/polina-3d-stylized-character
https://sketchfab.com/3d-models/messy-bed-b49dc1778b0b430cabdbad327d6e2e0d
https://sketchfab.com/3d-models/childhood-books-99d6bc041c9d4f56ab414b771e14474c
https://sketchfab.com/3d-models/pica-pica-book-pile-598acbda655d426da09438a7ac154e22

Final render with Cycles lighting and textures, also added some more details to objects to the scene

Material preview of how the character looks without looking

Wireframe view of the meshes.