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First Try at Modelling & Rigging a Character from Scratch

Since this was my first attempt at creating a low poly character, I started by modeling the following parts separately:

- Hair
- Head
- Torso + Arms
- Hips + Legs
- Feet

Afterward, I used the upgraded version of Rigify to rig the body and face. I did some weight painting to fix minor issues and wrapped it up from there.

Don't mind the clipping I have fixed it post render, didn't notice it at first.

Don't mind the clipping I have fixed it post render, didn't notice it at first.

This is the reference image based on which I modelled and rigged the character.

Credit: https://www.behance.net/gallery/85160459/4TOWERs-Game-Concept-Art-2018/modules/493094347

This is the reference image based on which I modelled and rigged the character.

Credit: https://www.behance.net/gallery/85160459/4TOWERs-Game-Concept-Art-2018/modules/493094347

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