Since this was my first attempt at creating a low poly character, I started by modeling the following parts separately:
- Hair
- Head
- Torso + Arms
- Hips + Legs
- Feet
Afterward, I used the upgraded version of Rigify to rig the body and face. I did some weight painting to fix minor issues and wrapped it up from there.

This is the reference image based on which I modelled and rigged the character.
Credit: https://www.behance.net/gallery/85160459/4TOWERs-Game-Concept-Art-2018/modules/493094347