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Daniel Chettiar
Some guy who likes to make games and do stuff in 3D
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Home
Resume
Characters
Environment
2D
All
Character - Zi Lan (WIP)
Character - Dean Heezen
Character - Burke
Environment - Dynamic Water Shader in Blender 4.3(Eevee)
Character Concept - Face Turnarounds use Krita + Mouse
Storyboarding - Mouse + Krita
Stylized Character - Original Character with Better Topology and Cell Shading
Blender Animation - Abandoned Asylum Hallway
Stylized Character - Animation Layers
Environment - Abandoned Hospital
Stylized Character - Walk Cycle
UE5 Animation - Robot Working in a Fast-Food Joint
2D Environment and Backgrounds
Grease Pencil Lineart + Water Color Cell Shader
Experimenting with Texture Projection and Grease Pencil
First Try at Modelling & Rigging a Character from Scratch
Experimenting with Rigging, Animation and Lighting
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